Wednesday, 15 February 2012

Intro to Maya pipeline

This work was for the introduction to maya class. The final assignment consisted of modeling a cart, rig and animate it. Nothing too complex, but it was my first time ever rigging and animating something all by myself.

These are quick renders of the cart done in Cinema 4D





And this is the animation.



Tuesday, 24 January 2012

With this assignement I'm going to open my blog, it's a while that i wanted to do it but I didn't have much to show. Now that I started school I will post my wip and my finished work to keep track of my improvements and to show people what I can do. Everyone is more then welcome to give advices, critiques are always good to push our levels even further.


This was my first work in Z-Brush.
They gave us the base mesh and we had to sculpt and texture it.

Z-Brush mesh sculpted

Front low poly

Back low poly

Texture
Normal Map